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	<title>Comments on: Memory Management in AIR / AS3 / Flash Garbage Collection.</title>
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		<title>By: T.Suriyathep &#187; AIR iOS Memory Management Unavoidable</title>
		<link>http://www.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/comment-page-1/#comment-2682</link>
		<dc:creator>T.Suriyathep &#187; AIR iOS Memory Management Unavoidable</dc:creator>
		<pubDate>Sat, 15 Oct 2011 23:42:32 +0000</pubDate>
		<guid isPermaLink="false">http://blog.skinkers.com/?p=1159#comment-2682</guid>
		<description>[...] http://blog.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/ [...]</description>
		<content:encoded><![CDATA[<p>[...] <a href="http://blog.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/" rel="nofollow">http://blog.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/</a> [...]</p>
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		<title>By: Mark Lapasa</title>
		<link>http://www.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/comment-page-1/#comment-1723</link>
		<dc:creator>Mark Lapasa</dc:creator>
		<pubDate>Tue, 13 Sep 2011 16:26:30 +0000</pubDate>
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		<description>What evidence do you have in your experience where weakReferences didn&#039;t actually help? I am interested in the setup of this scenario where the function object reference doesn&#039;t get picked up by the GC when the class that owns the function object gets GC&#039;d.</description>
		<content:encoded><![CDATA[<p>What evidence do you have in your experience where weakReferences didn&#8217;t actually help? I am interested in the setup of this scenario where the function object reference doesn&#8217;t get picked up by the GC when the class that owns the function object gets GC&#8217;d.</p>
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		<title>By: Hani Delphys</title>
		<link>http://www.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/comment-page-1/#comment-223</link>
		<dc:creator>Hani Delphys</dc:creator>
		<pubDate>Sat, 08 Jan 2011 05:39:03 +0000</pubDate>
		<guid isPermaLink="false">http://blog.skinkers.com/?p=1159#comment-223</guid>
		<description>thanks, very helpful</description>
		<content:encoded><![CDATA[<p>thanks, very helpful</p>
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		<title>By: Mik</title>
		<link>http://www.skinkers.com/2010/10/08/memory-management-in-air-as3-flash-garbage-collection/comment-page-1/#comment-143</link>
		<dc:creator>Mik</dc:creator>
		<pubDate>Thu, 02 Dec 2010 23:51:44 +0000</pubDate>
		<guid isPermaLink="false">http://blog.skinkers.com/?p=1159#comment-143</guid>
		<description>Ahhh !

You saved me. thank you for making the *PROPER* guide !

I just finished to work on a major part in my project that duplicated a lot of graphic videos in sub-windows,
and after a few duplication and windows &quot;deletion&quot; the application took over 500MB of memory !

Now I have to investigate all my code, refactor, and hope for the best. 

Thanks =)

Mik, Israel</description>
		<content:encoded><![CDATA[<p>Ahhh !</p>
<p>You saved me. thank you for making the *PROPER* guide !</p>
<p>I just finished to work on a major part in my project that duplicated a lot of graphic videos in sub-windows,<br />
and after a few duplication and windows &#8220;deletion&#8221; the application took over 500MB of memory !</p>
<p>Now I have to investigate all my code, refactor, and hope for the best. </p>
<p>Thanks =)</p>
<p>Mik, Israel</p>
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